International Symposium on MultimediaISM 2026 · 28th Edition Register
Research Scope

Topics of interest

Submissions include, but are not limited to, the following topics.

Systems and Architectures
  • Mobile multimedia systems and services
  • Pervasive and interactive media systems including mobile systems, pervasive gaming, and digital TV
  • Multimedia data in the Cloud
  • GPU-based multimedia architectures and systems
  • Software development framework using multimedia techniques
Communications and Streaming
  • Multimedia networking and QoS
  • Mobile audio/video streaming
  • Wireless broadcasting and streaming
  • Scalable streaming
  • Peer-to-peer media systems and streaming
  • Sensor networks
  • Internet telephony technologies and systems
  • Video teleconferencing
Multimedia Interfaces
  • Information visualization and interactive systems
  • Multimodal user interfaces: design, engineering, modality-abstractions, etc.
  • Tools for media authoring, analyzing, editing, browsing, and navigation
  • Intelligent agents for content creation, distribution, and analysis
  • Novel interfaces for multimedia: touch, tangible, wearable, virtual, 3D, etc.
  • User interfaces for mobile devices
Media Coding, Processing, and Quality Measurement
  • Signal processing including audio, video, image processing, and coding
  • Coding standards
  • Scalable and Multi-view coding
  • Multi-resolution or super-resolution algorithms
  • Maintenance of perceptual quality with further compression
  • Developing novel quality measures
Multimedia Security and Forensics
  • Data security including digital watermarks and encryption
  • Copyright issues for multimedia data
  • Surveillance and monitoring methods
  • Face detection and recognition algorithms
  • Human behavior analysis from motion images/videos
  • Multimedia-based computer forensics (e.g., crime scene investigation, user profiling)
  • Multimedia Captchas, including attacks and counter-attacks
  • Forensic use of biometrics
  • Data hiding, stenography, and steganalysis
  • Trust and privacy issues in media systems
Content Understanding, Modeling, Management, and Retrieval
  • Media meta-modeling techniques
  • Storage systems, databases, and retrieval
  • Data segmentation
  • Image, audio, video, genre clustering & classification
  • Video summarization and story generation
  • Speaker identification, recognition, and location
  • Object, event, emotion, text detection and recognition
  • Mosaic, video panorama and background generation
  • Media semantics, ontologies, annotation, concept detection and learning
  • Personalization and user preferences
  • 3D and depth information
  • Viewer perception, emotion analysis and visual attention
  • Multimedia datasets and open source code for research
  • Multimedia recommender systems
  • Fake multimedia detection
Mobile Media
  • Mobile and location-based media techniques
  • Mobile visual search
  • Social networks for mobile users
  • Augmented reality for mobile users
  • Content delivery in mobile networks (e.g., 3G, 4G and future 5G)
  • Mobile applications
Applications
  • Big data
  • 3D data: graphics, displays, sound, broadcasting, interfaces
  • Media composition and production: capture, authoring, digital art, animations, etc.
  • Gaming
  • Virtual and augmented reality
  • Robotics
  • Media interfaces for the Web
  • Media in social network analysis
  • Rich media enabled E-commerce and E-shopping
  • Media systems for handicapped
  • Collaborative systems
  • Interdisciplinary media applications: Bioinformatics, Transportation systems, Wild-life monitoring and analysis, etc.
  • Deep learning of multimedia data